Bū tools
IOR
Refraction index of materials.
What it does
The index of refraction (IOR) of common materials, for 3D shaders: how much light bends through glass, water or a gem, and how strong its reflections are.
How
- Tap a row to copy its value (with a point: 1.333), then paste it in the IOR field of your shader (Principled BSDF in Blender, Standard Surface…).
- For a clear coat (car paint, varnished wood), use about 1.5 in the coat layer.
Free, no account, nothing is sent: it runs in your browser, even offline.
Related tools
- Colors · The painter’s color wheel
- PBR materials · Color, metallic, roughness and IOR of real materials
- 3D formats · What glTF, FBX, OBJ, USD… keep, and scale between apps
- Filaments · PLA, PETG, ABS, ASA, TPU, PA, PC: temperatures, drying, build plate
- Topology · Clean quads: edges and circles
- Resolution · Sizes, ratios and formats
- Blend modes · How blend modes mix layers
- Palette · One color, all its codes
All tools · Français